Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
725 1642d 1h leod /maphacks/ Maphacks : tile comment consistency fix #2  
722 1688d 15h leod /maphacks/ ...Finally: rearranging maphack tokens for great justice!  
721 1688d 18h leod /maphacks/ Maphacks: last touches before ...  
719 1698d 19h leod /maphacks/ Maphacks : move up 'Author' entries in *.mhk  
717 1700d 16h leod /maphacks/ Maphacks : Fix some more autodetected issues  
643 3759d 23h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
633 3911d 23h leod / Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed
 
630 3922d 20h leod / Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h
 
510 4156d 23h leod / UserMapHacks: Infestation in Time Revisited v1.5 completed; MHK reviews  
509 4162d 22h leod /maphacks/ UserMapHacks: BaeReDX, Jungle Tour 3, Ruin; DukePlus maphacks completed & reviewed  
498 4207d 20h leod /maphacks/ UserMapHacks : WGRealms, Moonbase Accident, ...  
484 4265d 16h leod /maphacks/ UserMapHacks : A.dream2, Drafted  
415 4351d 16h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.