Rev |
Age |
Author |
Path |
Log message |
Diff |
727 |
1930d 5h |
leod |
/ |
UNIX newlines for *.def, *.mhk, *.txt |
|
726 |
1930d 8h |
leod |
/maphacks/ |
Maphacks : tile comment consistency fix #3 |
|
722 |
1977d 4h |
leod |
/maphacks/ |
...Finally: rearranging maphack tokens for great justice! |
|
719 |
1987d 8h |
leod |
/maphacks/ |
Maphacks : move up 'Author' entries in *.mhk |
|
691 |
3350d 9h |
leod |
/ |
signs/switches : use some skins as testures if possible (130,131,170,171,4441,4442,4473;
UserMapHacks: def/mhk updates to support NightFright's Addon Compilation v3.0 |
|
644 |
4046d 5h |
leod |
/ |
UserMapHacks: The Escape aka FUZZBOX, LORCH3 (preliminary version), Duke Craft :-;
UserMapHacks: MHK header update part 2 |
|
640 |
4098d 8h |
leod |
/ |
UserMapHacks: big update |
|
636 |
4147d 11h |
leod |
/ |
#0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files
Known Problems:
The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:
- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.
There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished. |
|