Subversion Repositories duke3d_hrp

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Rev Age Author Path Log message Diff
727 1643d 22h leod / UNIX newlines for *.def, *.mhk, *.txt  
726 1644d 0h leod /maphacks/ Maphacks : tile comment consistency fix #3  
722 1690d 21h leod /maphacks/ ...Finally: rearranging maphack tokens for great justice!  
719 1701d 1h leod /maphacks/ Maphacks : move up 'Author' entries in *.mhk  
691 3064d 2h leod / signs/switches : use some skins as testures if possible (130,131,170,171,4441,4442,4473;
UserMapHacks: def/mhk updates to support NightFright's Addon Compilation v3.0
 
644 3759d 22h leod / UserMapHacks: The Escape aka FUZZBOX, LORCH3 (preliminary version), Duke Craft :-;
UserMapHacks: MHK header update part 2
 
640 3812d 1h leod / UserMapHacks: big update  
636 3861d 3h leod / #0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files

Known Problems:

The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:

- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.

There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.