Rev |
Age |
Author |
Path |
Log message |
Diff |
30 |
4812d 9h |
h266 |
/vaca_plus/ |
batch updates:
utilize pushd/popd
improve checksumming
add support for (hypothetical) demo |
|
29 |
4816d 7h |
h266 |
/vaca_plus/ |
Prevent redundant inclusion of directories. |
|
28 |
4816d 13h |
h266 |
/vaca_plus/ |
If there are no conflicting files in the exedir, extract GAME.CON, DEFS.CON, and USER.CON from DUKE3D.GRP to prevent conflicts in other GRPs and folders.
Prevent formation of a CON incompatibility (rename GAME.CON, DEFS.CON, and USER.CON to VACA*.CON) when constructing the VACA13.SSI-based GRP. |
|
27 |
4816d 13h |
h266 |
/vaca_plus/ |
Added checksum identification for conflicting CON files from the original add-on, performed during installation/map patching.
Added checksum verification for newly installed GRP files.
Map patch version number bumped. |
|
26 |
4816d 23h |
h266 |
/ |
42, 44, 47, 955, 956, 3758_d by empy
orange 2929-3022 v1.3D redfont by SwissCM
1739 trooper 8-bit fix by SwissCM
Polymer Police: 3768
("Polymer Police" means I have gone through the list of tiles which are variations on normal HRP tiles, and any tile numbers listed means I have found new work done on the upstream tile, which I have then replicated on the add-on tile.)
Revised: 3761, 3763-3764, 3768
61 optimized (removed useless alpha channel) |
|
25 |
4896d 5h |
h266 |
/ |
all references to default HRP audited and updated, HUD keycard fixed in the process
fix loading of XXX data
fix installation procedure (once SSI is copied from CD, extract and process it)
remove 336-338, not in add-on and too much trouble to keep up
add XXX 8-bit "Cha-Cha"
prevent "pal 1" references to daytime skybox from being tinted
minor Vaca1 improvements
fix frozen babe autokick
improve dragon death (move in direction of projectile's hit, not player)
disable visibility clearing for weapons that do not produce fire |
|
24 |
4898d 10h |
h266 |
/vaca_plus/ |
IPS patches replaced with bspatches.
Patch version bumped. |
|
21 |
4898d 12h |
h266 |
/vaca_plus/ |
Map improvements.
More verbose map patching reasoning added. |
|
20 |
4901d 8h |
h266 |
/vaca_plus/ |
Fix corruption in Vaca4.
Specify CON file to editor for sounds. |
|
19 |
4902d 3h |
h266 |
/ |
map bugfixes; #5 and #SL corruption eliminated
seagull behavior improved (automatic sizing if xrepeat=1, wackplayer->state headhitstate, clipdist of 80 like all monsters)
music improvements, mainly for ease of use of Shift+F5 |
|
18 |
4913d 5h |
h266 |
/vaca_plus/ |
Fix mistake in editor .bat merge. |
|
17 |
4913d 6h |
h266 |
/vaca_plus/ |
wrapper .bat files now only set environment variable flags and do not pass any parameters themselves
Mapster32 .bat code merged into main .bat (wrapper .bat still exists)
all grunt work merged into main launcher
massive improvements on the loading of hrp.duke4.net files in the root directory
polymer_hrp\ subdirectory automatically included along with .zip files
disable voodoo ring glowing flag, just in case |
|
15 |
4913d 11h |
h266 |
/ |
generate and use custom NAMES.H in Mapster32 launcher
batch file directory detection fixes and improvements
wrapper batch file improvements
zoo improvements
fix .def warnings for nonexistent water (#336) pals
fix new HUD super soak'em tile reload frame positioning |
|
13 |
4915d 8h |
h266 |
/vaca_plus/ |
batch file improvements:
Running the debug .bat now launches the debug EDuke32.
Very smart detection of EDuke32, Vaca+, and VacaHRP directories.
Mapster32 launcher brought up to par with EDuke32 launcher's new features. |
|
9 |
4919d 8h |
h266 |
/ |
Old HRP redfont commented out.
Minor batch file changes. |
|
8 |
4921d 12h |
h266 |
/vaca_plus/ |
add carib_debug.bat |
|
7 |
4955d 4h |
h266 |
/vaca_plus/ |
Batch file tweaks. |
|
1 |
4958d 8h |
h266 |
/ |
Partial initial commit. |
|