Rev |
Age |
Author |
Path |
Log message |
Diff |
11 |
4662d 14h |
h266 |
/highres/sprites/ |
Update #375 Buddha statue placeholder image with a better isolation of the statue from the white background of the source photograph. |
|
10 |
4662d 16h |
h266 |
/ |
Update documentation.
Freshen assets copied from Duke 3D HRP. |
|
9 |
4662d 17h |
h266 |
/ |
- Fix issues reported by LeoD: http://forums.duke4.net/topic/3412-shadow-warrior-high-resolution-pack/page__view__findpost__p__124018
- Convert LRP into an override system so I do not have to maintain two separate sets of defs.
- Cleanup. |
|
8 |
4928d 21h |
h266 |
/ |
add SwissCM's bluefont and minifont (pal #0 only unfortunately)
add wdinfo.txt for novelty |
|
7 |
5073d 10h |
h266 |
/highres/ |
Flip 2398 to match original tile.
Tweak transparent borders on HUD and pickup tiles for perfect sizing.
Add 8-bit pickup sprites as temporary replacements for smoke bomb, gas bomb, flash bomb, and caltrop HUD tiles. Better than voxel screenshots. |
|
6 |
5073d 13h |
h266 |
/ |
HUD & pickup cleanup:
2398 replaced with newer version from Duke 3D HRP, by me.
1779 properly readded.
2402 removed.
2397, 2407, and 2408 voxel screenshots removed.
Texture renders added.
Other HUD tiles replaced with higher res versions from pickups. |
|
5 |
5073d 16h |
h266 |
/ |
Redundant (unmodified) files in LRP removed and linked to HRP files. LRP is now dependent on the presence of the HRP.
Reasoning:
1. For ease of organization and future development.
2. Performance, not file size, is the reason for the LRP's existence. For affected dial-up users, SVN supports resuming downloads/checkouts.
3. Smaller net file size.
LRP will no longer be actively updated because its purpose would be better served by performance settings in the game itself.
Typo affecting #3648 fixed.
Forgotten #1779 added to defs.
Removed duplicate #5069 in textures.
"gaz tank" renamed to "gas tank".
Misplaced duplicate textures in lowres/screen/menu removed. |
|
4 |
5076d 1h |
h266 |
/ |
Commit ProAsm's HRP data.
Remove versioning on tile #2324. (It would be better on a 3D Realms screen-replacing HRP screen.)
All images optimized with PNGOUT and PngOptimizer, saving 4466955 bytes (4.5MB), 92.908807% of original. |
|
3 |
5079d 21h |
h266 |
/ |
Fill in add-on structure.
Waiting for ProAsm to send me the latest files... |
|
2 |
5079d 22h |
h266 |
/ |
Remove newboard.map.
Add small stuff relating to add-ons.
Waiting for ProAsm to send me the latest files... |
|
1 |
5093d 21h |
h266 |
/ |
Test commit. |
|