Rev |
Age |
Author |
Path |
Log message |
Diff |
8 |
4930d 20h |
h266 |
/ |
add SwissCM's bluefont and minifont (pal #0 only unfortunately)
add wdinfo.txt for novelty |
|
7 |
5075d 10h |
h266 |
/highres/ |
Flip 2398 to match original tile.
Tweak transparent borders on HUD and pickup tiles for perfect sizing.
Add 8-bit pickup sprites as temporary replacements for smoke bomb, gas bomb, flash bomb, and caltrop HUD tiles. Better than voxel screenshots. |
|
6 |
5075d 12h |
h266 |
/ |
HUD & pickup cleanup:
2398 replaced with newer version from Duke 3D HRP, by me.
1779 properly readded.
2402 removed.
2397, 2407, and 2408 voxel screenshots removed.
Texture renders added.
Other HUD tiles replaced with higher res versions from pickups. |
|
5 |
5075d 15h |
h266 |
/ |
Redundant (unmodified) files in LRP removed and linked to HRP files. LRP is now dependent on the presence of the HRP.
Reasoning:
1. For ease of organization and future development.
2. Performance, not file size, is the reason for the LRP's existence. For affected dial-up users, SVN supports resuming downloads/checkouts.
3. Smaller net file size.
LRP will no longer be actively updated because its purpose would be better served by performance settings in the game itself.
Typo affecting #3648 fixed.
Forgotten #1779 added to defs.
Removed duplicate #5069 in textures.
"gaz tank" renamed to "gas tank".
Misplaced duplicate textures in lowres/screen/menu removed. |
|
4 |
5078d 0h |
h266 |
/ |
Commit ProAsm's HRP data.
Remove versioning on tile #2324. (It would be better on a 3D Realms screen-replacing HRP screen.)
All images optimized with PNGOUT and PngOptimizer, saving 4466955 bytes (4.5MB), 92.908807% of original. |
|
3 |
5081d 20h |
h266 |
/ |
Fill in add-on structure.
Waiting for ProAsm to send me the latest files... |
|
2 |
5081d 21h |
h266 |
/ |
Remove newboard.map.
Add small stuff relating to add-ons.
Waiting for ProAsm to send me the latest files... |
|
1 |
5095d 21h |
h266 |
/ |
Test commit. |
|