507 |
4338d 2h |
leod |
/ |
Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh! |
|
483 |
4425d 2h |
leod |
/ |
Polymost HRP : use 5099_d - 5104_d; E1L1/5 maphack fixes; SALINE.mhk |
|
466 |
4443d 2h |
leod |
/ |
1.3D maphacks: done; E1L1.mhk: fix clipping multiplayer shotgun |
|
454 |
4445d 21h |
leod |
/ |
Polymost : use 4274_d.png; Minor maphack stuff |
|
413 |
4539d 21h |
leod |
/ |
E1L1.mhk, E1L2.mhk commented and reformatted to allow for scripted patching
Well, it's not likely that this will happen some time, tbh., but you never know. |
|
412 |
4552d 23h |
leod |
/ |
Maphacks: add line feed at the end of *.mhk files
hrp_extract.sh: Attrition<>Polymost HRP compatibility patch to prevent EDuke32 crashes. (Current Attrition: 1.40; current EDuke32: r3146) |
|
292 |
4825d 6h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
279 |
4973d 23h |
nightfright |
/ |
Updated: E1M1.mhk |
|
252 |
5113d 5h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
136 |
5402d 1h |
nightfright |
/ |
Modified: #360, 361, 363 |
|
10 |
5687d 3h |
parkar |
/ |
Merged the last changes from the old HRP svn repository.
Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack. |
|
6 |
5814d 1h |
parkar |
/ |
better looking lighting in the apartment room in the corner on e1l1. |
|
1 |
5825d 22h |
plagman |
/ |
Initial revision. Copies everything from Parkar's private SVN server. |
|