507 |
4344d 3h |
leod |
/ |
Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh! |
|
490 |
4399d 6h |
leod |
/ |
Maphack fixes & updates |
|
473 |
4448d 0h |
leod |
/ |
1.3D maphacks: Fix Polymer lighting |
|
413 |
4545d 23h |
leod |
/ |
E1L1.mhk, E1L2.mhk commented and reformatted to allow for scripted patching
Well, it's not likely that this will happen some time, tbh., but you never know. |
|
412 |
4559d 1h |
leod |
/ |
Maphacks: add line feed at the end of *.mhk files
hrp_extract.sh: Attrition<>Polymost HRP compatibility patch to prevent EDuke32 crashes. (Current Attrition: 1.40; current EDuke32: r3146) |
|
292 |
4831d 8h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
260 |
5107d 3h |
nightfright |
/ |
Updated: E1L2.mhk (new Polymer spotlights by Micky C) |
|
252 |
5119d 7h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
136 |
5408d 3h |
nightfright |
/ |
Modified: #360, 361, 363 |
|
117 |
5440d 7h |
devastator |
/ |
updated lights for e1l2 |
|
116 |
5455d 1h |
devastator |
/ |
single light fix for E1L2 |
|
115 |
5455d 12h |
devastator |
/ |
lights for e1l2 |
|
10 |
5693d 4h |
parkar |
/ |
Merged the last changes from the old HRP svn repository.
Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack. |
|
1 |
5832d 0h |
plagman |
/ |
Initial revision. Copies everything from Parkar's private SVN server. |
|