507 |
4337d 17h |
leod |
/ |
Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh! |
|
490 |
4392d 20h |
leod |
/ |
Maphack fixes & updates |
|
473 |
4441d 14h |
leod |
/ |
1.3D maphacks: Fix Polymer lighting |
|
413 |
4539d 13h |
leod |
/ |
E1L1.mhk, E1L2.mhk commented and reformatted to allow for scripted patching
Well, it's not likely that this will happen some time, tbh., but you never know. |
|
412 |
4552d 14h |
leod |
/ |
Maphacks: add line feed at the end of *.mhk files
hrp_extract.sh: Attrition<>Polymost HRP compatibility patch to prevent EDuke32 crashes. (Current Attrition: 1.40; current EDuke32: r3146) |
|
292 |
4824d 21h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
260 |
5100d 17h |
nightfright |
/ |
Updated: E1L2.mhk (new Polymer spotlights by Micky C) |
|
252 |
5112d 21h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
136 |
5401d 16h |
nightfright |
/ |
Modified: #360, 361, 363 |
|
117 |
5433d 20h |
devastator |
/ |
updated lights for e1l2 |
|
116 |
5448d 14h |
devastator |
/ |
single light fix for E1L2 |
|
115 |
5449d 2h |
devastator |
/ |
lights for e1l2 |
|
10 |
5686d 18h |
parkar |
/ |
Merged the last changes from the old HRP svn repository.
Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack. |
|
1 |
5825d 13h |
plagman |
/ |
Initial revision. Copies everything from Parkar's private SVN server. |
|