507 |
4337d 18h |
leod |
/ |
Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh! |
|
490 |
4392d 21h |
leod |
/ |
Maphack fixes & updates |
|
473 |
4441d 15h |
leod |
/ |
1.3D maphacks: Fix Polymer lighting |
|
413 |
4539d 14h |
leod |
/ |
E1L1.mhk, E1L2.mhk commented and reformatted to allow for scripted patching
Well, it's not likely that this will happen some time, tbh., but you never know. |
|
412 |
4552d 16h |
leod |
/ |
Maphacks: add line feed at the end of *.mhk files
hrp_extract.sh: Attrition<>Polymost HRP compatibility patch to prevent EDuke32 crashes. (Current Attrition: 1.40; current EDuke32: r3146) |
|
292 |
4824d 23h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
260 |
5100d 18h |
nightfright |
/ |
Updated: E1L2.mhk (new Polymer spotlights by Micky C) |
|
252 |
5112d 22h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
136 |
5401d 17h |
nightfright |
/ |
Modified: #360, 361, 363 |
|
117 |
5433d 22h |
devastator |
/ |
updated lights for e1l2 |
|
116 |
5448d 16h |
devastator |
/ |
single light fix for E1L2 |
|
115 |
5449d 3h |
devastator |
/ |
lights for e1l2 |
|
10 |
5686d 19h |
parkar |
/ |
Merged the last changes from the old HRP svn repository.
Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack. |
|
1 |
5825d 14h |
plagman |
/ |
Initial revision. Copies everything from Parkar's private SVN server. |
|