507 |
4338d 3h |
leod |
/ |
Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh! |
|
490 |
4393d 5h |
leod |
/ |
Maphack fixes & updates |
|
473 |
4441d 23h |
leod |
/ |
1.3D maphacks: Fix Polymer lighting |
|
413 |
4539d 22h |
leod |
/ |
E1L1.mhk, E1L2.mhk commented and reformatted to allow for scripted patching
Well, it's not likely that this will happen some time, tbh., but you never know. |
|
412 |
4553d 0h |
leod |
/ |
Maphacks: add line feed at the end of *.mhk files
hrp_extract.sh: Attrition<>Polymost HRP compatibility patch to prevent EDuke32 crashes. (Current Attrition: 1.40; current EDuke32: r3146) |
|
292 |
4825d 7h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
260 |
5101d 2h |
nightfright |
/ |
Updated: E1L2.mhk (new Polymer spotlights by Micky C) |
|
252 |
5113d 6h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
136 |
5402d 2h |
nightfright |
/ |
Modified: #360, 361, 363 |
|
117 |
5434d 6h |
devastator |
/ |
updated lights for e1l2 |
|
116 |
5449d 0h |
devastator |
/ |
single light fix for E1L2 |
|
115 |
5449d 11h |
devastator |
/ |
lights for e1l2 |
|
10 |
5687d 3h |
parkar |
/ |
Merged the last changes from the old HRP svn repository.
Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack. |
|
1 |
5825d 23h |
plagman |
/ |
Initial revision. Copies everything from Parkar's private SVN server. |
|