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Rev Age Author Path Log message Diff
577 3892d 4h leod / UserMapHacks: Bobsp4, ABBA, WLand, DHFC; MHK reviews  
573 3906d 2h leod / Prepare conditional branching in duke3d_hrp.def: introduce duke3d_hrp_polymer.def;
#4386: scale up to correct lenght, still looks ugly in most user maps;

UserMaphacks: Just another Christmas, Snow, NWinter part1, MHK reviews
 
507 4029d 4h leod / Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh!
 
490 4084d 7h leod / Maphack fixes & updates  
473 4133d 0h leod / 1.3D maphacks: Fix Polymer lighting  
413 4231d 0h leod / E1L1.mhk, E1L2.mhk commented and reformatted to allow for scripted patching

Well, it's not likely that this will happen some time, tbh., but you never know.
 
412 4244d 1h leod / Maphacks: add line feed at the end of *.mhk files

hrp_extract.sh: Attrition<>Polymost HRP compatibility patch to prevent EDuke32 crashes. (Current Attrition: 1.40; current EDuke32: r3146)
 
292 4516d 8h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
260 4792d 4h nightfright / Updated: E1L2.mhk (new Polymer spotlights by Micky C)  
252 4804d 8h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
136 5093d 3h nightfright / Modified: #360, 361, 363  
117 5125d 7h devastator / updated lights for e1l2  
116 5140d 1h devastator / single light fix for E1L2  
115 5140d 13h devastator / lights for e1l2  
10 5378d 5h parkar / Merged the last changes from the old HRP svn repository.

Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.
 
1 5517d 0h plagman / Initial revision. Copies everything from Parkar's private SVN server.