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Subversion Repositories
duke3d_hrp
(root)
/
E4L6.mhk
@ 646
– Rev 0
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569
4065d 2h
leod
/
prop 1275 renamed/redefined to 1276;
texture 1275 derived from 1276 skin;
detail map paper_crumpled resized;
PNGOUT optimizations;
UserMapHacks: Duke Nukem ex mortum, Hydrofusion Substation, QMC - Puritan, WarDome, The GbaR;
MHK reviews
510
4157d 9h
leod
/
UserMapHacks: Infestation in Time Revisited v1.5 completed; MHK reviews
507
4181d 6h
leod
/
Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh!
490
4236d 9h
leod
/
Maphack fixes & updates
412
4396d 4h
leod
/
Maphacks: add line feed at the end of *.mhk files
hrp_extract.sh: Attrition<>Polymost HRP compatibility patch to prevent EDuke32 crashes. (Current Attrition: 1.40; current EDuke32: r3146)
292
4668d 11h
nightfright
/
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)
252
4956d 10h
nightfright
/
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)
98
5322d 7h
devastator
/
added lights which will make you go Postal (e4l6)
10
5530d 7h
parkar
/
Merged the last changes from the old HRP svn repository.
Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.
5
5668d 5h
parkar
/
fixing case on mhk.