Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
391 4524d 12h leod / move highpalookup[sic!] definitions to a separate file

devistator -> devastator
 
390 4524d 17h leod / glowmaps renamed for consistent naming style

hydrent -> hydrant
 
384 4533d 10h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
373 4546d 18h leod / Obsolete textures/0159.jpg removed (again).
2613_shotgun.png moved to firstperson_polymost.
Line feed fixes.
 
351 4602d 14h spiker /  
343 4606d 15h spiker / Complete split of Polymer and Polymost! That was really necessary!  
324 4642d 5h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
315 4648d 6h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.