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Rev Age Author Path Log message Diff
225 4847d 10h loomsday /highres/sprites/ fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update
 
224 4847d 10h loomsday /highres/ Tile #239: definition fix for parallaxmapping  
223 4848d 6h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4849d 8h nightfright / Fixing messed up #220 commit, part 2  
221 4849d 8h nightfright /highres/sprites/ Fixing messed up #220 revision  
220 4849d 8h nightfright / Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)  
219 4849d 17h devastator /highres/ Embracing tentacles textures and gloss map for 0195  
218 4853d 3h plagman /highres/sprites/ New chaingun by Millenia, tweaked by empyrock. Needs a new hand and muzzleflash,
but is still better than the other one.
 
217 4853d 10h loomsday /highres/sprites/firstperson/ #obsolete resources cleanup  
216 4853d 10h loomsday /highres/sprites/ Muzzleflash added to RPG  
215 4854d 5h loomsday /highres/sprites/ RPG tuning (still no muzzleflash)
Duke Fist, Knuckles tests
Hand skin tuning
 
214 4854d 8h loomsday /highres/sprites/firstperson/ very draft colormatch to make hipals work on yellow and red  
213 4854d 10h devastator /highres/textures/ updates for normal maps  
212 4857d 8h devastator /highres/ 3381 + specular map for 1169 + some fixes with parallax scale in tentacles  
211 4857d 11h devastator /highres/textures/ heightmap update to fit others from set.  
210 4858d 23h devastator /highres/textures/ 249 and 250 polymer, wtf? have uploaded them yesterday  
209 4858d 23h devastator /highres/textures/ renaming 1140  
208 4858d 23h devastator /highres/ def and tex 5109 (brown alien tentacles)  
207 4859d 2h plagman /highres/sprites/ Fix definitions for tripbomb/key hand.  
206 4859d 7h devastator /highres/ A complete 1140, and complete 246 249 250  

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