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276 4721d 19h spiker /highres/  
275 4729d 18h nightfright / Modified: #3281 (new loading screen by Lightsource)  
274 4730d 17h loomsday /highres/ polyTile #367  
273 4730d 18h spiker /highres/ 885 polymerized  
272 4730d 22h spiker /highres/textures/  
271 4730d 22h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4731d 18h spiker /highres/ Content by Lightsource  
269 4733d 20h loomsday /highres/ polymerTile #318  
268 4734d 18h loomsday /highres/ polymer-ed tile #317  
267 4742d 9h h266 /highres/screen/fonts/digital/  
266 4745d 17h loomsday /highres/ #371 polymerized, #152 glow added  
265 4749d 7h spiker /highres/ Fixes some broken normal maps  
264 4768d 3h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4773d 23h nightfright / Updated: #821, 1189, 2493  
262 4787d 16h nightfright /highres/sprites/ Fixed: decals.def (wrong defs for #546/2298 normal maps)  
261 4794d 17h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
259 4798d 4h nightfright / Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C)  
258 4803d 5h parkar /highres/sprites/ Revert pigcop changes introduced by mistake in 257.  
257 4803d 18h parkar / Added installer source.  
256 4805d 3h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  

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