Rev |
Age |
Author |
Path |
Log message |
Diff |
290 |
4529d 22h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4530d 0h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4534d 11h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4564d 0h |
spiker |
/highres/ |
|
|
286 |
4569d 11h |
spiker |
/highres/ |
4154 |
|
285 |
4595d 23h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4651d 22h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4652d 11h |
spiker |
/highres/ |
|
|
282 |
4652d 17h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4655d 11h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4662d 12h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4710d 23h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4719d 2h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4719d 3h |
spiker |
/highres/ |
|
|
275 |
4727d 1h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4728d 0h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4728d 2h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4728d 6h |
spiker |
/highres/textures/ |
|
|
271 |
4728d 6h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4729d 2h |
spiker |
/highres/ |
Content by Lightsource |
|