Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
285 4590d 13h nightfright / Reverted to previous versions: 341-343  
284 4646d 12h loomsday /highres/sprites/props/ doublesided now  
283 4647d 1h spiker /highres/  
282 4647d 7h plagman /highres/projections/ Y-invert projections as the engine changed to render them upside down.  
281 4650d 1h nightfright / Modified: #341, 343  
280 4657d 2h nightfright / Modified: #342, 343, 821, 916, 917  
278 4705d 13h loomsday /highres/ #369 polymerized + #797 recreated  
277 4713d 16h spiker /highres/sprites/ Decal and muzzle tweaks  
276 4713d 17h spiker /highres/  
275 4721d 15h nightfright / Modified: #3281 (new loading screen by Lightsource)  
274 4722d 14h loomsday /highres/ polyTile #367  
273 4722d 16h spiker /highres/ 885 polymerized  
272 4722d 20h spiker /highres/textures/  
271 4722d 20h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4723d 16h spiker /highres/ Content by Lightsource  
269 4725d 17h loomsday /highres/ polymerTile #318  
268 4726d 16h loomsday /highres/ polymer-ed tile #317  
267 4734d 7h h266 /highres/screen/fonts/digital/  
266 4737d 14h loomsday /highres/ #371 polymerized, #152 glow added  
265 4741d 4h spiker /highres/ Fixes some broken normal maps  

Show All