Rev |
Age |
Author |
Path |
Log message |
Diff |
289 |
4628d 17h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4633d 5h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4662d 17h |
spiker |
/highres/ |
|
|
286 |
4668d 5h |
spiker |
/highres/ |
4154 |
|
285 |
4694d 16h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4750d 16h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4751d 5h |
spiker |
/highres/ |
|
|
282 |
4751d 10h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4754d 5h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4761d 5h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4809d 16h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4817d 19h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4817d 20h |
spiker |
/highres/ |
|
|
275 |
4825d 19h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4826d 18h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4826d 19h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4826d 23h |
spiker |
/highres/textures/ |
|
|
271 |
4826d 23h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4827d 19h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4829d 21h |
loomsday |
/highres/ |
polymerTile #318 |
|