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Rev Age Author Path Log message Diff
335 4475d 23h leod /highres/ fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor  
334 4476d 9h leod /highres/sprites/ revert r329 pistol clip definition  
332 4476d 23h h266 /highres/sprites/ 0913.png --> 0913_d.png in props.def  
330 4478d 17h leod / 4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP
 
329 4478d 22h spiker /highres/sprites/ more tweaks  
328 4482d 2h spiker /highres/ 4288 + shrinker projectile color match  
327 4483d 4h spiker /highres/sprites/ Trooper optimization  
326 4483d 6h leod /highres/ Revert to old loading sequence because the 1680 trooper got messed up.

But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model.
 
324 4483d 18h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
323 4483d 23h spiker /highres/sprites/firstperson/ more pistol fixes  
322 4484d 0h spiker /highres/sprites/ pistol specular and geometry adjustments  
321 4484d 6h spiker /highres/sprites/ more pistol and hands fixes  
320 4486d 18h leod / Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract

This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues.
 
319 4486d 19h leod /highres/ Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1)
 
318 4488d 21h leod /highres/sprites/firstperson/ PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-)  
317 4489d 1h leod /highres/textures/ Polymost grass #2  
316 4489d 1h leod /highres/ Polymost grass #1  
315 4489d 19h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
314 4489d 23h spiker /highres/sprites/firstperson/ small tweak  
313 4490d 0h spiker /highres/sprites/ More pisol adjustmenst + normal fix for scuba  

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