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Subversion Repositories
duke3d_hrp
(root)
/
highres
/
sprites/
@ 341
– Rev 0
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341
4468d 8h
spiker
/highres/sprites/
340
4469d 14h
spiker
/highres/sprites/
Shotgun tweaks
339
4470d 6h
spiker
/highres/sprites/
338
4470d 6h
spiker
/highres/sprites/
337
4470d 9h
spiker
/highres/sprites/
336
4470d 9h
spiker
/highres/sprites/
shotgun
334
4483d 10h
leod
/highres/sprites/
revert r329 pistol clip definition
332
4484d 1h
h266
/highres/sprites/
0913.png --> 0913_d.png in props.def
329
4486d 0h
spiker
/highres/sprites/
more tweaks
328
4489d 3h
spiker
/highres/
4288 + shrinker projectile color match
327
4490d 5h
spiker
/highres/sprites/
Trooper optimization
324
4490d 19h
leod
/
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
323
4491d 0h
spiker
/highres/sprites/firstperson/
more pistol fixes
322
4491d 1h
spiker
/highres/sprites/
pistol specular and geometry adjustments
321
4491d 7h
spiker
/highres/sprites/
more pistol and hands fixes
319
4493d 20h
leod
/highres/
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1)
318
4495d 22h
leod
/highres/sprites/firstperson/
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-)
315
4496d 20h
leod
/
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
314
4497d 0h
spiker
/highres/sprites/firstperson/
small tweak
313
4497d 1h
spiker
/highres/sprites/
More pisol adjustmenst + normal fix for scuba
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