Subversion Repositories duke3d_hrp

Rev

Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
565 4079d 20h leod / Polymost HRP: use 4900-4902, keep old mightyboot models;
PNGOUT optimizations;
UserMapHacks: Clearwater aka cranium, MHK reviews
 
562 4079d 23h spiker /highres/sprites/ new mighty boot  
556 4084d 21h leod / Polymost: use old terminator & new arm;
hrp_todo.txt added;
PNGOUT optimizations;
UserMapHacks: Lighthouse aka biglight, MHK revisions
 
551 4089d 1h spiker /highres/sprites/ Part 2  
550 4089d 1h spiker /highres/sprites/ Duke restored.  
535 4148d 22h leod / Prepare polymerization of hydrant model by moving it to props_polymost; PNGOUT optimizations; maphack reviews  
534 4149d 6h nightfright /highres/sprites/characters/ Updated Duke model skins (#1405) by Tea Monster  
526 4153d 4h leod /highres/sprites/ PNGOUT optimizations part 15: sprites #6: characters

Both new and old PNGs convert to binary identical TGAs
 
475 4291d 4h spiker /highres/sprites/characters/ Minor Duke fixes  
465 4292d 23h spiker /highres/sprites/ Some Duke fixes  
459 4294d 19h leod /highres/ Polymost characters moved to characters_polymost; run PNGOUT on 1405* and new menu textures  
455 4295d 1h spiker /highres/ Duke and Cycloid