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Subversion Repositories
duke3d_hrp
(root)
/
highres
/
sprites
/
firstperson
@ 173
– Rev 0
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157
5109d 13h
nightfright
/
Added: #227_d/n/s, 502_d/n/s
155
5123d 15h
loomsday
/highres/sprites/
HUD Devastator have been finally polymerized (supported in EDuke32 build 1699)
143
5134d 13h
nightfright
/
Modified: #28/2613 (new shotgun model/skin by Spiker), 742_d/n/s, 764
66
5291d 6h
h266
/highres/
new renders of all weapon/ammo/inven/pickup sprites (holoduke: revert)
shotgun ammo and knuckle crack converted to MD3
fixed freezer glow (lower resolution) nightvision glow (over-illumination, not base art)
additional "nocompress" primitives for status bar components
fixed shrinker & expander pickup defs
textures.def errors fixed
57
5333d 22h
parkar
/highres/
Adding updated freezer textures from Aron Osborn.
47
5366d 14h
h266
/highres/
70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)
17
5430d 20h
parkar
/highres/sprites/firstperson/
New freezer textures from ozz.
10
5445d 17h
parkar
/
Merged the last changes from the old HRP svn repository.
Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.
1
5584d 12h
plagman
/
Initial revision. Copies everything from Parkar's private SVN server.