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Subversion Repositories
duke3d_hrp
(root)
/
highres
/
sprites
/
firstperson
@ 335
– Rev 0
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329
4552d 22h
spiker
/highres/sprites/
more tweaks
323
4557d 22h
spiker
/highres/sprites/firstperson/
more pistol fixes
322
4557d 23h
spiker
/highres/sprites/
pistol specular and geometry adjustments
321
4558d 5h
spiker
/highres/sprites/
more pistol and hands fixes
318
4562d 20h
leod
/highres/sprites/firstperson/
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-)
314
4563d 22h
spiker
/highres/sprites/firstperson/
small tweak
313
4563d 23h
spiker
/highres/sprites/
More pisol adjustmenst + normal fix for scuba
297
4582d 4h
spiker
/highres/sprites/
296
4583d 0h
spiker
/highres/sprites/
293
4590d 11h
nightfright
/
Modified: FOV fix for #2613 (HUD shotgun) by Spiker
277
4792d 1h
spiker
/highres/sprites/
Decal and muzzle tweaks
271
4801d 5h
spiker
/highres/
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.
270
4802d 1h
spiker
/highres/
Content by Lightsource
246
4890d 23h
nightfright
/
Updated: #2536 (chaingun improvement by empyrock)
239
4904d 23h
nightfright
/
Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock
231
4917d 9h
nightfright
/
Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup
225
4919d 1h
loomsday
/highres/sprites/
fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update
222
4920d 23h
nightfright
/
Fixing messed up #220 commit, part 2
221
4920d 23h
nightfright
/highres/sprites/
Fixing messed up #220 revision
220
4921d 0h
nightfright
/
Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)
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