Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
545 3959d 13h spiker /highres/sprites/ Chaingun muzzle flash improvment  
544 3960d 14h spiker /highres/sprites/ Pistol hand update  
487 4099d 4h nightfright /highres/sprites/ Fix for HUD scubagear alignment (now centered), minor cleanup for new Duke model code  
394 4364d 4h loomsday /highres/sprites/ spec'n diffuse sharpness tweak  
393 4366d 9h h266 /highres/sprites/ correctly animated Polymer HUD Devastator (2510-2511)  
390 4370d 9h leod / glowmaps renamed for consistent naming style

hydrent -> hydrant
 
385 4378d 7h h266 /highres/sprites/ Cover #2614 with #2615 for portability instead of doing nothing.  
384 4379d 2h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
380 4383d 0h leod /highres/ Polymer-only diffuse maps renamed with "_d" for clarity  
348 4449d 0h spiker /