Subversion Repositories duke3d_hrp

Rev

Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
177 4910d 21h plagman /highres/sprites/ Tweaked liztroop DEFs by DT.  
168 4959d 5h loomsday /highres/ test specmap for recon car, blended asphalt for Area 51, rotated fence to be properly displayed in Area 51  
139 5077d 7h loomsday /highres/ Tile #457 is now polymerized, draft specmaps added to Trooper: now the trooper's body is much less shiny than his gear  
133 5097d 6h nightfright / Added: #1820 (pal 17 skin); Modified: #783_s  
121 5113d 4h nightfright /highres/ Missing contents since 04-2010 (Part 1)  
97 5172d 15h loomsday /highres/sprites/ draft nrml+spec maps for NewBeast  
87 5184d 15h loomsday /highres/sprites/ glossy slimy slimers FTW  
86 5185d 5h loomsday /highres/sprites/ eggs covered with slime, anyone? :)
md3 conversion was inevitable, since I don't see specular (and maybe normal) on md2 models.
 
47 5297d 6h h266 /highres/ 70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)  
10 5376d 9h parkar / Merged the last changes from the old HRP svn repository.

Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.
 
1 5515d 5h plagman / Initial revision. Copies everything from Parkar's private SVN server.