433 |
4313d 1h |
leod |
/highres/sprites/ |
tile0917 (Firealarm) resized to 512*512;
Polymost: use previous Polymer tile0917 (model and diffuse map) |
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/highres/sprites/props_polymost/0917_firealarm_d.png
/highres/sprites/props_polymost/0917_firealarm.jpg
/highres/sprites/props/0917_firealarm_d.png /highres/sprites/props/0917_firealarm_n.png /highres/sprites/props/0917_firealarm_s.png /highres/sprites/props_polymost.def /highres/sprites/props_polymost/0917_firealarm.md3
|
432 |
4313d 1h |
leod |
/ |
tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more |
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/highres/sprites/props/0917_firealarm_n.png /maphacks/marquez /maphacks/marquez/marquez_mhk.def /maphacks/marquez/orbital_oblivion /maphacks/marquez/orbital_oblivion/CYCLER.mhk /maphacks/marquez/orbital_oblivion/FM2X10.mhk /maphacks/usermaps/0JADE.mhk /maphacks/usermaps/AZTEC.mhk /maphacks/usermaps/DAMN_DAM.mhk /maphacks/usermaps/WHTRABIT.mhk /maphacks/usermaps/sewer.mhk /maphacks/usermaps/sewerplus.mhk /maphacks/usermaps/sweeney.mhk /maphacks/usermaps/sweeneyplus.mhk /maphacks/usermaps/twincreeks-notDcHrp1.57.mhk /maphacks/usermaps/twincreeks.mhk /maphacks/usermaps/warz.mhk
/highres/sprites/props.def /highres/sprites/props/0917_firealarm.md3 /highres/sprites/props/0917_firealarm_d.png /highres/sprites/props/0917_firealarm_s.png /maphacks/maphacks.def /maphacks/maphacks_polymost.def /maphacks/roch/Roch.mhk /maphacks/usermaps/Festpark.mhk /maphacks/usermaps_mhk.def
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380 |
4527d 21h |
leod |
/highres/ |
Polymer-only diffuse maps renamed with "_d" for clarity |
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/highres/sprites/firstperson/2510_devastator_d.png /highres/sprites/firstperson/2536_chaingun_d.png /highres/sprites/firstperson/2544_rpg_d.png /highres/sprites/props/0916_fireext_d.png /highres/sprites/props/0917_firealarm_d.png /highres/textures/0156_22_d.png
/highres/sprites/firstperson/2510_devastator.png /highres/sprites/firstperson/2536_chaingun.png /highres/sprites/firstperson/2544_rpg.png /highres/sprites/props/0916_fireext.png /highres/sprites/props/0917_firealarm.png /highres/textures/0156_22.png
/highres/sprites/firstperson.def /highres/sprites/props.def /highres/textures.def
|