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Rev Age Author Path Log message Diff
201 4870d 23h devastator /highres/ 1140 better version, also will go as base for overlapping in some other textures  
197 4877d 1h loomsday /highres/ Tile #4117 plymerized  
194 4878d 22h loomsday /highres/  
191 4886d 1h loomsday /highres/ #413 is now polymerized  
190 4895d 0h loomsday /highres/ #0877 is now polymer ready  
188 4900d 7h devastator /highres/ fixed heightmap and gloss level for 717  
186 4900d 8h devastator /highres/textures/ 717 polymer version  
183 4910d 21h loomsday /highres/ #4300 has been polymerized, can be seen at the beginning of E4L1  
182 4911d 21h loomsday /highres/  
180 4916d 22h loomsday /highres/textures/ revised  
179 4916d 23h loomsday /highres/ #372 revised, #368 polymerized  
178 4917d 22h loomsday /highres/ #462-#464 tileset polymerized  
176 4935d 22h loomsday /highres/ Tile #392 have been polymerized, pal 17 commented (needs some investigation)  
175 4936d 3h loomsday /highres/  
174 4954d 23h nightfright / Fixed: #345_s (tga -> png)  
171 4966d 9h devastator /highres/textures/ 3d texture 0345  
169 4966d 9h devastator /highres/textures/ 0347 textures only  
168 4966d 22h loomsday /highres/ test specmap for recon car, blended asphalt for Area 51, rotated fence to be properly displayed in Area 51  
167 4967d 1h loomsday /highres/ looks like Areal 51 is the most polymerized map ever  
166 4967d 21h loomsday /highres/ #460 polymerized by Devastator  

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