58 |
5360d 16h |
loomsday |
/highres/ |
#913 - created normalmap, used md3complier to rebuild geometry normals, still buggy, specularmap doesn't work on the model(s?), the model will probably be recreated one day;
#815 - revised to be less blurry and with specmap |
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/highres/textures/0815_s.png /highres/textures/0913_n.png /highres/textures/0913_s.png
/highres/sprites/props.def /highres/sprites/props/0913_fence.md3 /highres/textures.def /highres/textures/0815.png /highres/textures/0815_n.png
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