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520 4148d 10h leod /highres/textures/ PNGOUT optimizations part 8: textures #6

Both new and old PNGs convert to binary identical TGAs
 
502 4202d 11h loomsday /highres/ #4350 polymer + #4349 sharpen  
501 4202d 22h loomsday /highres/ #4349 polymer, w/o parallax to match 4350 which is a sprite-only texture