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Rev Age Author Path Log message Diff
176 4941d 22h loomsday /highres/ Tile #392 have been polymerized, pal 17 commented (needs some investigation)  
175 4942d 2h loomsday /highres/  
174 4960d 22h nightfright / Fixed: #345_s (tga -> png)  
171 4972d 8h devastator /highres/textures/ 3d texture 0345  
169 4972d 8h devastator /highres/textures/ 0347 textures only  
168 4972d 21h loomsday /highres/ test specmap for recon car, blended asphalt for Area 51, rotated fence to be properly displayed in Area 51  
167 4973d 0h loomsday /highres/ looks like Areal 51 is the most polymerized map ever  
166 4973d 20h loomsday /highres/ #460 polymerized by Devastator  
165 4973d 22h loomsday /highres/ this tileset can be seen in many places in E4L11 Area 51  
164 4974d 17h loomsday /highres/ Just saw a screeny of e3l6 on them forums and noticed lack of good ol' polymer textuers there  
162 5025d 7h nightfright / Added: #699 (d/n/s)  
161 5030d 2h loomsday /highres/ fixed missing heightmap for #449  
160 5044d 0h nightfright / Modified: #742_d/n/s  
159 5050d 2h loomsday /highres/ 0913 Fence update (improved wire net)  
157 5053d 21h nightfright / Added: #227_d/n/s, 502_d/n/s  
156 5067d 23h nightfright / Modified: #781_d, 782; removed gloss effect for #814  
153 5071d 0h loomsday /highres/ Tile #814 by Cage  
152 5073d 0h nightfright / Modified: #293_d, 301, 305, 360, 361, 363, 4130-4133_d  
151 5074d 10h nightfright / Removed: #352_n/s (352 remapped to 398), 663_2/7 (autotint works)  
150 5074d 11h loomsday /highres/ uncommented deflines for #186
added heightmap and new specmap for #398
 

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