Rev |
Age |
Author |
Path |
Log message |
Diff |
292 |
4524d 23h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
288 |
4540d 4h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4569d 16h |
spiker |
/highres/ |
|
|
286 |
4575d 4h |
spiker |
/highres/ |
4154 |
|
285 |
4601d 15h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
283 |
4658d 4h |
spiker |
/highres/ |
|
|
281 |
4661d 4h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4668d 4h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4716d 15h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
276 |
4724d 19h |
spiker |
/highres/ |
|
|
274 |
4733d 17h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4733d 18h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4733d 22h |
spiker |
/highres/textures/ |
|
|
271 |
4733d 22h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4734d 18h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4736d 20h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4737d 18h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
266 |
4748d 17h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4752d 7h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4771d 3h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
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