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Rev Age Author Path Log message Diff
201 4869d 16h devastator /highres/ 1140 better version, also will go as base for overlapping in some other textures  
197 4875d 17h loomsday /highres/ Tile #4117 plymerized  
194 4877d 15h loomsday /highres/  
191 4884d 18h loomsday /highres/ #413 is now polymerized  
190 4893d 16h loomsday /highres/ #0877 is now polymer ready  
188 4899d 0h devastator /highres/ fixed heightmap and gloss level for 717  
187 4899d 0h devastator /highres/ added def for 0717  
184 4908d 19h loomsday /highres/ parallaxbias fix for #412  
183 4909d 13h loomsday /highres/ #4300 has been polymerized, can be seen at the beginning of E4L1  
182 4910d 13h loomsday /highres/  
179 4915d 15h loomsday /highres/ #372 revised, #368 polymerized  
178 4916d 15h loomsday /highres/ #462-#464 tileset polymerized  
176 4934d 15h loomsday /highres/ Tile #392 have been polymerized, pal 17 commented (needs some investigation)  
175 4934d 19h loomsday /highres/  
174 4953d 16h nightfright / Fixed: #345_s (tga -> png)  
172 4965d 1h devastator /highres/ Added def for texture 0345 (d n s)  
170 4965d 2h devastator /highres/ added def for texture (d s n g) 347  
168 4965d 14h loomsday /highres/ test specmap for recon car, blended asphalt for Area 51, rotated fence to be properly displayed in Area 51  
167 4965d 18h loomsday /highres/ looks like Areal 51 is the most polymerized map ever  
166 4966d 13h loomsday /highres/ #460 polymerized by Devastator  

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