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263 4736d 18h nightfright / Updated: #821, 1189, 2493  
/highres/screen/menu/2493_new1610.png
/highres/textures/0821_n.png
/highres/textures/0821_s.png
/highres/textures/1189_n.png
/highres/screen/menu.def
/highres/screen/menu/2492_ver.png
/highres/screen/menu/2493_new.png
/highres/textures.def
/highres/textures/0821.png
/highres/textures/1189.png
/hrp_readme.txt
261 4757d 13h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
/highres/textures/0707_d.png
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/highres/textures/0707.png
/highres/textures/0708.png
/highres/textures/0757_24.png
/highres/screen/menu/2492_ver.png
/highres/screen/menu/2502.png
/highres/screen/menu/2503.png
/highres/textures.def
/hrp_readme.txt
242 4788d 1h nightfright / Improvements for #817/818 (forgot those during last commit)  
/highres/screen/menu/2492_version.png
/highres/textures.def
/hrp_readme.txt
237 4801d 19h devastator /highres/ 349 and 454 diffuse update  
/highres/textures/0349_d.png
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/highres/textures.def
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234 4807d 18h devastator /highres/ 333-334 Tentacles embracing  
/highres/textures/0333_d.png
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/highres/textures.def
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/highres/textures/0334_n.png
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233 4807d 22h devastator /highres/ Remade 344 for future tentacle embracing.  
/highres/textures/0344_d.png
/highres/textures.def
/highres/textures/0344_n.png
/highres/textures/0344_s.png
226 4811d 13h devastator /highres/ 1140 embracing set for japanese paper-walls  
/highres/textures/0746_N.png
/highres/textures/0746_S.png
/highres/textures/0751_d.png
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/highres/textures.def
224 4811d 14h loomsday /highres/ Tile #239: definition fix for parallaxmapping  
/highres/textures.def
219 4813d 21h devastator /highres/ Embracing tentacles textures and gloss map for 0195  
/highres/textures/5091_d.png
/highres/textures/5091_n.png
/highres/textures/5091_s.png
/highres/textures/5092_d.png
/highres/textures/5092_n.png
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/highres/textures/5096_d.png
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/highres/textures.def
/highres/textures/0195_s.png
212 4821d 12h devastator /highres/ 3381 + specular map for 1169 + some fixes with parallax scale in tentacles  
/highres/textures/1169_s.png
/highres/textures/3381_d.png
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/highres/textures.def
208 4823d 3h devastator /highres/ def and tex 5109 (brown alien tentacles)  
/highres/textures/5109_d.png
/highres/textures/1140.png
/highres/textures.def
206 4823d 11h devastator /highres/ A complete 1140, and complete 246 249 250  
/highres/textures.def
/highres/textures/0246_d.png
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203 4828d 13h devastator /highres/ Texture 0246 polymer  
/highres/textures/0246_d.png
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/highres/textures/0246_s.png
/highres/textures.def
202 4828d 19h devastator /highres/ 1140 second iteration.(downsized to 256x now, fixed normal map as well as tiling seam)
TODO: completely get rid of horisontal visual seam.
 
/highres/textures.def
/highres/textures/1140.png
/highres/textures/1140_n.png
/highres/textures/1140_s.png
201 4833d 12h devastator /highres/ 1140 better version, also will go as base for overlapping in some other textures  
/highres/textures.def
/highres/textures/1140.png
/highres/textures/1140_n.png
/highres/textures/1140_s.png
197 4839d 13h loomsday /highres/ Tile #4117 plymerized  
/highres/textures/4117_d.png
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/highres/textures.def
194 4841d 11h loomsday /highres/  
/highres/textures/0755_d.png
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/highres/textures/0755_s.png
/highres/textures/0756_d.png
/highres/textures/0756_n.png
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/highres/textures.def
191 4848d 14h loomsday /highres/ #413 is now polymerized  
/highres/textures/0413_d.png
/highres/textures/0413_n.png
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/highres/textures.def
190 4857d 12h loomsday /highres/ #0877 is now polymer ready  
/highres/textures/0877_d.png
/highres/textures/0877_n.png
/highres/textures/0877_s.png
/highres/textures.def
188 4862d 20h devastator /highres/ fixed heightmap and gloss level for 717  
/highres/textures.def
/highres/textures/0717_n.png

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