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Rev Age Author Path Log message Diff
271 4709d 0h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
269 4711d 22h loomsday /highres/ polymerTile #318  
268 4712d 20h loomsday /highres/ polymer-ed tile #317  
266 4723d 19h loomsday /highres/ #371 polymerized, #152 glow added  
265 4727d 9h spiker /highres/ Fixes some broken normal maps  
264 4746d 4h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4752d 1h nightfright / Updated: #821, 1189, 2493  
261 4772d 19h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
242 4803d 7h nightfright / Improvements for #817/818 (forgot those during last commit)  
237 4817d 1h devastator /highres/ 349 and 454 diffuse update  
234 4823d 0h devastator /highres/ 333-334 Tentacles embracing  
233 4823d 4h devastator /highres/ Remade 344 for future tentacle embracing.  
226 4826d 19h devastator /highres/ 1140 embracing set for japanese paper-walls  
224 4826d 20h loomsday /highres/ Tile #239: definition fix for parallaxmapping  
219 4829d 3h devastator /highres/ Embracing tentacles textures and gloss map for 0195  
212 4836d 19h devastator /highres/ 3381 + specular map for 1169 + some fixes with parallax scale in tentacles  
208 4838d 9h devastator /highres/ def and tex 5109 (brown alien tentacles)  
206 4838d 18h devastator /highres/ A complete 1140, and complete 246 249 250  
203 4843d 20h devastator /highres/ Texture 0246 polymer  
202 4844d 2h devastator /highres/ 1140 second iteration.(downsized to 256x now, fixed normal map as well as tiling seam)
TODO: completely get rid of horisontal visual seam.
 

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