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Subversion Repositories
duke3d_hrp
(root)
/
highres
/
textures.def
@ 305
– Rev 0
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305
4583d 6h
leod
/highres/
JPG Polymost textures brought back as PNG into the repository
(Polymer diffuse maps renamed/converted to *_d.png)
303
4583d 7h
leod
/highres/
More Polymost textures (PNG) brought back into the repository
(Polymer diffuse maps renamed to *_d.png)
300
4583d 17h
leod
/highres/
First Polymost texture brought back into the repository
(Polymer diffuse map renamed to *_d.png)
298
4584d 20h
devastator
/highres/
added 1139 1151 Dif Nrm Spec
295
4602d 18h
spiker
/highres/
281
294
4603d 10h
spiker
/highres/
Added 4266
292
4605d 17h
nightfright
/
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)
287
4650d 10h
spiker
/highres/
286
4655d 22h
spiker
/highres/
4154
285
4682d 9h
nightfright
/
Reverted to previous versions: 341-343
283
4738d 22h
spiker
/highres/
281
4741d 22h
nightfright
/
Modified: #341, 343
278
4797d 9h
loomsday
/highres/
#369 polymerized + #797 recreated
276
4805d 13h
spiker
/highres/
274
4814d 11h
loomsday
/highres/
polyTile #367
273
4814d 12h
spiker
/highres/
885 polymerized
271
4814d 16h
spiker
/highres/
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.
269
4817d 14h
loomsday
/highres/
polymerTile #318
268
4818d 12h
loomsday
/highres/
polymer-ed tile #317
266
4829d 11h
loomsday
/highres/
#371 polymerized, #152 glow added
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