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Rev Age Author Path Log message Diff
203 4868d 21h devastator /highres/ Texture 0246 polymer  
202 4869d 3h devastator /highres/ 1140 second iteration.(downsized to 256x now, fixed normal map as well as tiling seam)
TODO: completely get rid of horisontal visual seam.
 
201 4873d 20h devastator /highres/ 1140 better version, also will go as base for overlapping in some other textures  
199 4875d 21h h266 /highres/screen/fonts/redfont13/ Fix redfont13 by adding #2929, dash.  
198 4876d 4h loomsday /highres/screen/ redfont13 update by SwissCm  
197 4879d 21h loomsday /highres/ Tile #4117 plymerized  
196 4880d 14h plagman /highres/sprites/ Revert 2613 (HUD shotgun) to before rev 143.  
195 4880d 14h plagman /highres/screen/ I don't think this section is needed anymore.  
194 4881d 19h loomsday /highres/  
193 4882d 9h plagman /highres/screen/ 8-bit support for the new red font by SwissCM.  
192 4882d 11h plagman /highres/screen/ Awesome new redfont by SwissCM.  
191 4888d 22h loomsday /highres/ #413 is now polymerized  
190 4897d 20h loomsday /highres/ #0877 is now polymer ready  
189 4899d 18h nightfright / Updated: #1210 (model fix), E2L2.mhk  
188 4903d 3h devastator /highres/ fixed heightmap and gloss level for 717  
187 4903d 4h devastator /highres/ added def for 0717  
186 4903d 4h devastator /highres/textures/ 717 polymer version  
184 4912d 23h loomsday /highres/ parallaxbias fix for #412  
183 4913d 17h loomsday /highres/ #4300 has been polymerized, can be seen at the beginning of E4L1  
182 4914d 17h loomsday /highres/  

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