Rev |
Age |
Author |
Path |
Log message |
Diff |
290 |
4624d 23h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4625d 1h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4629d 13h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4659d 1h |
spiker |
/highres/ |
|
|
286 |
4664d 12h |
spiker |
/highres/ |
4154 |
|
285 |
4691d 0h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4746d 23h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4747d 13h |
spiker |
/highres/ |
|
|
282 |
4747d 18h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4750d 12h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4757d 13h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4806d 0h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4814d 3h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4814d 4h |
spiker |
/highres/ |
|
|
275 |
4822d 2h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4823d 1h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4823d 3h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4823d 7h |
spiker |
/highres/textures/ |
|
|
271 |
4823d 7h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4824d 3h |
spiker |
/highres/ |
Content by Lightsource |
|