Rev |
Age |
Author |
Path |
Log message |
Diff |
664 |
3519d 4h |
leod |
/maphacks/ |
Maphack reviews: Ep.1 completed (E1L3-6), E2L8-9, Ep.4 completed (E4L3-7) |
|
644 |
3705d 6h |
leod |
/ |
UserMapHacks: The Escape aka FUZZBOX, LORCH3 (preliminary version), Duke Craft :-;
UserMapHacks: MHK header update part 2 |
|
640 |
3757d 10h |
leod |
/ |
UserMapHacks: big update |
|
635 |
3824d 7h |
leod |
/ |
0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed) |
|
577 |
3991d 10h |
leod |
/ |
UserMapHacks: Bobsp4, ABBA, WLand, DHFC; MHK reviews |
|
576 |
3996d 11h |
leod |
/ |
UserMapHacks: Bedrone, Deadfall, Xmas2k1/2, and more; MHK reviews |
|
575 |
4003d 11h |
leod |
/ |
MHK reviews |
|
573 |
4005d 9h |
leod |
/ |
Prepare conditional branching in duke3d_hrp.def: introduce duke3d_hrp_polymer.def;
#4386: scale up to correct lenght, still looks ugly in most user maps;
UserMaphacks: Just another Christmas, Snow, NWinter part1, MHK reviews |
|
507 |
4128d 11h |
leod |
/ |
Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh! |
|
483 |
4215d 10h |
leod |
/ |
Polymost HRP : use 5099_d - 5104_d; E1L1/5 maphack fixes; SALINE.mhk |
|
479 |
4228d 9h |
leod |
/ |
3DRealms maphacks rearranged |
|
473 |
4232d 7h |
leod |
/ |
1.3D maphacks: Fix Polymer lighting |
|
466 |
4233d 11h |
leod |
/ |
1.3D maphacks: done; E1L1.mhk: fix clipping multiplayer shotgun |
|
435 |
4258d 8h |
leod |
/ |
tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.
UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info |
|
415 |
4299d 6h |
leod |
/ |
New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".
The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).
The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file. |
|