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Subversion Repositories
duke3d_hrp
(root)
/
maphacks
/
stranger
/
RUIN.mhk
@ 661
– Rev 727
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727
1641d 20h
leod
/
UNIX newlines for *.def, *.mhk, *.txt
726
1641d 23h
leod
/maphacks/
Maphacks : tile comment consistency fix #3
722
1688d 19h
leod
/maphacks/
...Finally: rearranging maphack tokens for great justice!
719
1698d 23h
leod
/maphacks/
Maphacks : move up 'Author' entries in *.mhk
644
3757d 20h
leod
/
UserMapHacks: The Escape aka FUZZBOX, LORCH3 (preliminary version), Duke Craft :-;
UserMapHacks: MHK header update part 2
636
3859d 1h
leod
/
#0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files
Known Problems:
The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:
- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.
There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.
509
4163d 2h
leod
/maphacks/
UserMapHacks: BaeReDX, Jungle Tour 3, Ruin; DukePlus maphacks completed & reviewed