Subversion Repositories duke3d_hrp

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Rev Age Author Path Log message Diff
727 1645d 9h leod / UNIX newlines for *.def, *.mhk, *.txt  
726 1645d 12h leod /maphacks/ Maphacks : tile comment consistency fix #3  
722 1692d 8h leod /maphacks/ ...Finally: rearranging maphack tokens for great justice!  
719 1702d 12h leod /maphacks/ Maphacks : move up 'Author' entries in *.mhk  
695 2976d 18h leod / Spec updates by Tea Mpnster for 2524_pistol, 2530_clip, 2532_cliphand;
UserMapHacks: def/mhk updates to support NightFright's Addon Pack v3.1
 
644 3761d 9h leod / UserMapHacks: The Escape aka FUZZBOX, LORCH3 (preliminary version), Duke Craft :-;
UserMapHacks: MHK header update part 2
 
636 3862d 15h leod / #0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files

Known Problems:

The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:

- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.

There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.