Rev |
Age |
Author |
Path |
Log message |
Diff |
727 |
1650d 15h |
leod |
/ |
UNIX newlines for *.def, *.mhk, *.txt |
|
726 |
1650d 18h |
leod |
/maphacks/ |
Maphacks : tile comment consistency fix #3 |
|
722 |
1697d 14h |
leod |
/maphacks/ |
...Finally: rearranging maphack tokens for great justice! |
|
719 |
1707d 18h |
leod |
/maphacks/ |
Maphacks : move up 'Author' entries in *.mhk |
|
691 |
3070d 19h |
leod |
/ |
signs/switches : use some skins as testures if possible (130,131,170,171,4441,4442,4473;
UserMapHacks: def/mhk updates to support NightFright's Addon Compilation v3.0 |
|
644 |
3766d 15h |
leod |
/ |
UserMapHacks: The Escape aka FUZZBOX, LORCH3 (preliminary version), Duke Craft :-;
UserMapHacks: MHK header update part 2 |
|
640 |
3818d 18h |
leod |
/ |
UserMapHacks: big update |
|
636 |
3867d 20h |
leod |
/ |
#0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files
Known Problems:
The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:
- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.
There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished. |
|