Rev |
Age |
Author |
Path |
Log message |
Diff |
727 |
1924d 22h |
leod |
/ |
UNIX newlines for *.def, *.mhk, *.txt |
|
726 |
1925d 1h |
leod |
/maphacks/ |
Maphacks : tile comment consistency fix #3 |
|
722 |
1971d 21h |
leod |
/maphacks/ |
...Finally: rearranging maphack tokens for great justice! |
|
719 |
1982d 1h |
leod |
/maphacks/ |
Maphacks : move up 'Author' entries in *.mhk |
|
691 |
3345d 3h |
leod |
/ |
signs/switches : use some skins as testures if possible (130,131,170,171,4441,4442,4473;
UserMapHacks: def/mhk updates to support NightFright's Addon Compilation v3.0 |
|
644 |
4040d 22h |
leod |
/ |
UserMapHacks: The Escape aka FUZZBOX, LORCH3 (preliminary version), Duke Craft :-;
UserMapHacks: MHK header update part 2 |
|
640 |
4093d 2h |
leod |
/ |
UserMapHacks: big update |
|
636 |
4142d 4h |
leod |
/ |
#0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files
Known Problems:
The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:
- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.
There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished. |
|