Rev |
Age |
Author |
Path |
Log message |
Diff |
569 |
3970d 15h |
leod |
/ |
prop 1275 renamed/redefined to 1276;
texture 1275 derived from 1276 skin;
detail map paper_crumpled resized;
PNGOUT optimizations;
UserMapHacks: Duke Nukem ex mortum, Hydrofusion Substation, QMC - Puritan, WarDome, The GbaR;
MHK reviews |
|
566 |
3977d 15h |
leod |
/ |
Version strings update; Mark Skelton credits added to hrp_readme.txt
UserMapHacks: Clearwater aka cranium, Begin To Nowhere, Men In Black; MHK reviews |
|
560 |
3980d 20h |
leod |
/ |
UserMapHacks: Plug and Pray Remake, MHK reviews |
|
556 |
3983d 19h |
leod |
/ |
Polymost: use old terminator & new arm;
hrp_todo.txt added;
PNGOUT optimizations;
UserMapHacks: Lighthouse aka biglight, MHK revisions |
|
549 |
3988d 17h |
leod |
/ |
2013 Models update by Tea Monster : Cycloid, Duke, frozen Duke. (Frozen Duke model is technically wrong, but looks very icy.)
3240-3249 PNGOUT-optimized (alpha channel removed)
UserMapHacks: Castle Quest, MHK reviews |
|
547 |
3996d 0h |
leod |
/ |
#2710 : 2013Cycloid model v1.2 by Tea Monster
UserMapHacks : Entrapped, Bridge Between Two Islands, Anarchy City X, Devastation 01 |
|
546 |
4007d 23h |
leod |
/ |
Restore Polymer HRP hydrant location for 5.3 release consistency
UserMapHacks : random dukematch levels |
|
543 |
4012d 19h |
leod |
/ |
UserMapHacks: Border Town; 259, 335, 1179: PNGOUT optimization |
|
539 |
4014d 17h |
leod |
/ |
927 Traffic Signal: scaled up to correct size; 243, 5099-5104: PNGOUT optimization
UserMapHacks: Mill Town Rampage, Duke Nukem Memorial Hospital aka brains2, Slaughterfest, The Base, Nuke Plant, DM-PACK: Antic Places; MHK reviews |
|
536 |
4046d 0h |
leod |
/maphacks/ |
UserMapHacks: In Duke We Trust aka Nitefall; MHK reviews |
|
535 |
4047d 20h |
leod |
/ |
Prepare polymerization of hydrant model by moving it to props_polymost; PNGOUT optimizations; maphack reviews |
|
511 |
4052d 5h |
leod |
/ |
UserMapHacks: Valves, A.dream; MHK reviews |
|
510 |
4062d 21h |
leod |
/ |
UserMapHacks: Infestation in Time Revisited v1.5 completed; MHK reviews |
|
509 |
4068d 20h |
leod |
/maphacks/ |
UserMapHacks: BaeReDX, Jungle Tour 3, Ruin; DukePlus maphacks completed & reviewed |
|
508 |
4078d 15h |
leod |
/maphacks/ |
UserMapHacks: LORCH2, Haunted Castle; Duke in D.C. maphacks reviewed |
|
507 |
4086d 19h |
leod |
/ |
Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh! |
|
506 |
4091d 20h |
leod |
/ |
0052_healthbottle (hud) by Steveeeie (is it actually used anywhere?);
old 0490 cycloid head moved to monsters_polymost;
props[_polymost].def : remove unnecessary pal0 entry for some glow maps;
hrp_extract.sh : Linux patch by Helixhorned, set executable bit;
UserMapHacks : Locked Up, MatH Pack 02-04, Prequel to Time, DukePlus maps |
|
505 |
4100d 16h |
leod |
/ |
0052_healthbottle (sixpack) by Steveeeie; 0053_firstaid moved to pickups_polymost
UserMapHacks : Suburbs, MatH: Suburbs |
|
504 |
4103d 18h |
leod |
/ |
tiles 0879 / 0880 by Steveeeie (880 rotated by 180 degrees, scaled)
UserMapHacks for DukePlus |
|
499 |
4113d 17h |
leod |
/ |
Scale down Polymer HRP pistol and shotgun pickups to reduce clipping into nearby walls and objects.
Move some maphacks |
|