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Rev Age Author Path Log message Diff
733 65d 1h leod / Maphacks : point out secret level entries in def files  
727 1929d 16h leod / UNIX newlines for *.def, *.mhk, *.txt  
723 1930d 22h leod / Maphacks : Fix some upper/lower case DEF issues  
716 1994d 22h leod /maphacks/ Maphacks : move up 'author' entries in *_mhk.def  
713 2024d 19h leod /maphacks/ Maphacks : E4L11 - re-enable hiding dispswitch2; cosmetics  
701 2350d 21h leod /maphacks/ UserMapHacks: Pyratel, and less recent releases; some housekeeping  
700 2388d 23h leod / Add "texturecache", "texturecache.index" and "VERSION" to svn:ignore list;
UserMapHacks: Support 20th Anniversary World Tour Ep.1-4, some restruct.
 
688 3450d 17h leod / #1055 (film reel) animation fix by Mark. (https://forums.duke4.net/topic/775-eduke32-20-and-polymer/page__st__5370__p__236861#entry236861)

UserMapHacks : interim chckin - SSC only, and some unfinished stuff. Haven't worked on this for months and no continuation in sight.
 
668 3826d 22h leod /maphacks/vaca_hrp/ UserMapHacks: add Vaca Plus MHKs (unrevised, mostly empty)  
662 3867d 23h leod / Maphacks: Ep.3 review completed (E3L2,4,5,7,8);
UserMapHacks: mostly renaming stuff
 
656 3926d 19h leod / Polymost HRP: keep using old 1222 crane model;
hrp_extract.sh: Polymost/Megaton override extraction revamped;
UserMapHacks: four recent releases
 
652 3942d 0h leod / Maphacks: E4L1,2,8 reviewed;
UserMapHacks: mostly updated Megaton re-releases
 
647 3987d 23h leod /maphacks/ UserMapHacks: CBP and Attrition groups completed (YEAH!)  
644 4045d 16h leod / UserMapHacks: The Escape aka FUZZBOX, LORCH3 (preliminary version), Duke Craft :-;
UserMapHacks: MHK header update part 2
 
636 4146d 22h leod / #0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files

Known Problems:

The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:

- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.

There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.
 
573 4345d 18h leod / Prepare conditional branching in duke3d_hrp.def: introduce duke3d_hrp_polymer.def;
#4386: scale up to correct lenght, still looks ugly in most user maps;

UserMaphacks: Just another Christmas, Snow, NWinter part1, MHK reviews
 
572 4349d 18h leod / Polymost HRP: add Luke model, use 0280_d;
PNGOUT optimizations;
UserMapHacks: The Storm, Ltlle Arctic; MHK reviews