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Rev Age Author Path Log message Diff
51 4927d 4h h266 /vaca_plus/ add additional debug info: full command line input  
50 4927d 4h h266 /vaca_plus/ fix big fail with SVN auto-updating  
48 4927d 10h h266 /vaca_plus/ add additional svn source  
46 4928d 19h h266 /vaca_plus/ replace checksum program with Windows-native version (no DLL dependencies, woot!)
remove freaking DLLs, they're not needed any more
batch file improvements:
support for theoretically infinite number of subfolders
capitalization tweaks
better installation error prevention, detection, and handling
 
42 4932d 2h h266 /vaca_plus/ batch file improvement  
41 4939d 0h h266 /vaca_plus/ add workaround for Microsoft Security Essentials "change dir to system32" bug  
40 4939d 23h h266 /vaca_plus/ fix saving of correct GRP version (escape process when a match is found)
don't erase variables used within script at end; save for reuse and examination
 
39 4940d 0h h266 /vaca_plus/ fix stupid typo with assignment/comparison equals  
38 4941d 0h h266 /vaca_plus/ add automatic detection of more SVN clients  
37 4941d 5h h266 /vaca_plus/ batch file improvements  
35 4941d 21h h266 /vaca_plus/ The batch file will now try to update the SVN repository after EDuke32 is launched, if applicable.  
30 4944d 2h h266 /vaca_plus/ batch updates:
utilize pushd/popd
improve checksumming
add support for (hypothetical) demo
 
29 4948d 0h h266 /vaca_plus/ Prevent redundant inclusion of directories.  
28 4948d 6h h266 /vaca_plus/ If there are no conflicting files in the exedir, extract GAME.CON, DEFS.CON, and USER.CON from DUKE3D.GRP to prevent conflicts in other GRPs and folders.
Prevent formation of a CON incompatibility (rename GAME.CON, DEFS.CON, and USER.CON to VACA*.CON) when constructing the VACA13.SSI-based GRP.
 
27 4948d 6h h266 /vaca_plus/ Added checksum identification for conflicting CON files from the original add-on, performed during installation/map patching.
Added checksum verification for newly installed GRP files.
Map patch version number bumped.
 
26 4948d 16h h266 / 42, 44, 47, 955, 956, 3758_d by empy
orange 2929-3022 v1.3D redfont by SwissCM
1739 trooper 8-bit fix by SwissCM
Polymer Police: 3768
("Polymer Police" means I have gone through the list of tiles which are variations on normal HRP tiles, and any tile numbers listed means I have found new work done on the upstream tile, which I have then replicated on the add-on tile.)
Revised: 3761, 3763-3764, 3768
61 optimized (removed useless alpha channel)
 
25 5027d 22h h266 / all references to default HRP audited and updated, HUD keycard fixed in the process
fix loading of XXX data
fix installation procedure (once SSI is copied from CD, extract and process it)
remove 336-338, not in add-on and too much trouble to keep up
add XXX 8-bit "Cha-Cha"
prevent "pal 1" references to daytime skybox from being tinted
minor Vaca1 improvements
fix frozen babe autokick
improve dragon death (move in direction of projectile's hit, not player)
disable visibility clearing for weapons that do not produce fire
 
24 5030d 3h h266 /vaca_plus/ IPS patches replaced with bspatches.
Patch version bumped.
 
21 5030d 5h h266 /vaca_plus/ Map improvements.
More verbose map patching reasoning added.
 
20 5033d 1h h266 /vaca_plus/ Fix corruption in Vaca4.
Specify CON file to editor for sounds.
 

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