Rev |
Age |
Author |
Path |
Log message |
Diff |
38 |
4811d 8h |
h266 |
/vaca_plus/ |
add automatic detection of more SVN clients |
|
37 |
4811d 13h |
h266 |
/vaca_plus/ |
batch file improvements |
|
36 |
4811d 14h |
h266 |
/vaca_plus/utils/windows/win32/ |
add msys-iconv-2.dll |
|
35 |
4812d 5h |
h266 |
/vaca_plus/ |
The batch file will now try to update the SVN repository after EDuke32 is launched, if applicable. |
|
34 |
4812d 10h |
h266 |
/vaca_plus/ |
More documentation updates. |
|
33 |
4812d 11h |
h266 |
/vaca_plus/ |
Give the documentation a much-needed update. |
|
32 |
4812d 12h |
h266 |
/vaca_plus/utils/windows/win32/ |
add more dlls |
|
31 |
4812d 12h |
h266 |
/vaca_plus/utils/windows/win32/ |
add msys-1.0.dll |
|
30 |
4814d 10h |
h266 |
/vaca_plus/ |
batch updates:
utilize pushd/popd
improve checksumming
add support for (hypothetical) demo |
|
29 |
4818d 8h |
h266 |
/vaca_plus/ |
Prevent redundant inclusion of directories. |
|
28 |
4818d 14h |
h266 |
/vaca_plus/ |
If there are no conflicting files in the exedir, extract GAME.CON, DEFS.CON, and USER.CON from DUKE3D.GRP to prevent conflicts in other GRPs and folders.
Prevent formation of a CON incompatibility (rename GAME.CON, DEFS.CON, and USER.CON to VACA*.CON) when constructing the VACA13.SSI-based GRP. |
|
27 |
4818d 14h |
h266 |
/vaca_plus/ |
Added checksum identification for conflicting CON files from the original add-on, performed during installation/map patching.
Added checksum verification for newly installed GRP files.
Map patch version number bumped. |
|
26 |
4819d 0h |
h266 |
/ |
42, 44, 47, 955, 956, 3758_d by empy
orange 2929-3022 v1.3D redfont by SwissCM
1739 trooper 8-bit fix by SwissCM
Polymer Police: 3768
("Polymer Police" means I have gone through the list of tiles which are variations on normal HRP tiles, and any tile numbers listed means I have found new work done on the upstream tile, which I have then replicated on the add-on tile.)
Revised: 3761, 3763-3764, 3768
61 optimized (removed useless alpha channel) |
|
25 |
4898d 6h |
h266 |
/ |
all references to default HRP audited and updated, HUD keycard fixed in the process
fix loading of XXX data
fix installation procedure (once SSI is copied from CD, extract and process it)
remove 336-338, not in add-on and too much trouble to keep up
add XXX 8-bit "Cha-Cha"
prevent "pal 1" references to daytime skybox from being tinted
minor Vaca1 improvements
fix frozen babe autokick
improve dragon death (move in direction of projectile's hit, not player)
disable visibility clearing for weapons that do not produce fire |
|
24 |
4900d 11h |
h266 |
/vaca_plus/ |
IPS patches replaced with bspatches.
Patch version bumped. |
|
23 |
4900d 12h |
h266 |
/vaca_plus/utils/ |
add bsdiff to utils in anticipation of replacing uips |
|
22 |
4900d 12h |
h266 |
/vaca_plus/ |
replace duplicate textures #3737-3755 with originals #4180-4199 to gain hardcoded hitscan wall functionality at the price of v1.3D compatibility |
|
21 |
4900d 13h |
h266 |
/vaca_plus/ |
Map improvements.
More verbose map patching reasoning added. |
|
20 |
4903d 9h |
h266 |
/vaca_plus/ |
Fix corruption in Vaca4.
Specify CON file to editor for sounds. |
|
19 |
4904d 4h |
h266 |
/ |
map bugfixes; #5 and #SL corruption eliminated
seagull behavior improved (automatic sizing if xrepeat=1, wackplayer->state headhitstate, clipdist of 80 like all monsters)
music improvements, mainly for ease of use of Shift+F5 |
|