Rev |
Age |
Author |
Path |
Log message |
Diff |
84 |
1497d 7h |
h266 |
/vacation/extra/ |
Cleanup: Remove vacation/extra/music |
|
74 |
4408d 10h |
h266 |
/ |
Split highres assets into "vaca_hrp/" directory, allowing for easy detachment for those who do not want the HRP. |
|
72 |
4408d 13h |
h266 |
/vacation/sprites/ice/ |
-add files for frozen XXX Lite beach babe (not yet implemented) |
|
71 |
4409d 13h |
h266 |
/ |
-add files for XXX Lite beach babe (not yet implemented)
-give proper credit to HangNail for Shark's Cove |
|
70 |
4423d 1h |
h266 |
/ |
readme fixes, re-add Polymost HUD keycard textures |
|
69 |
4536d 12h |
h266 |
/vacation/ |
Fix inconsistencies noticed by LeoD using his script. |
|
66 |
4550d 6h |
h266 |
/vacation/sprites/ |
Fix frame name of Red-Brown Shrinker Ammo (45) due to the rotation correction of the HRP shrinker crystal model. |
|
64 |
4573d 4h |
h266 |
/ |
Update all instances of the credits screen to add a credit for Jon St. John as the Voice of Duke Nukem. |
|
63 |
4592d 9h |
h266 |
/vacation/ |
add specular maps for 3687, 3769, 3770 |
|
59 |
4739d 4h |
h266 |
/ |
print debug final command line before executing command
add extended idle Voodoo Ring frames by Captain Awesome |
|
55 |
4796d 15h |
h266 |
/vacation/extra/betascreens/ |
add beta screenshots for lulz |
|
47 |
4803d 2h |
h266 |
/vacation/ |
add (currently unused) widescreen images for 2492 |
|
45 |
4803d 12h |
h266 |
/vacation/sprites/props/ |
optimized 3649.png |
|
43 |
4804d 12h |
spiker |
/vacation/sprites/ |
|
|
26 |
4822d 22h |
h266 |
/ |
42, 44, 47, 955, 956, 3758_d by empy
orange 2929-3022 v1.3D redfont by SwissCM
1739 trooper 8-bit fix by SwissCM
Polymer Police: 3768
("Polymer Police" means I have gone through the list of tiles which are variations on normal HRP tiles, and any tile numbers listed means I have found new work done on the upstream tile, which I have then replicated on the add-on tile.)
Revised: 3761, 3763-3764, 3768
61 optimized (removed useless alpha channel) |
|
25 |
4902d 5h |
h266 |
/ |
all references to default HRP audited and updated, HUD keycard fixed in the process
fix loading of XXX data
fix installation procedure (once SSI is copied from CD, extract and process it)
remove 336-338, not in add-on and too much trouble to keep up
add XXX 8-bit "Cha-Cha"
prevent "pal 1" references to daytime skybox from being tinted
minor Vaca1 improvements
fix frozen babe autokick
improve dragon death (move in direction of projectile's hit, not player)
disable visibility clearing for weapons that do not produce fire |
|
19 |
4908d 2h |
h266 |
/ |
map bugfixes; #5 and #SL corruption eliminated
seagull behavior improved (automatic sizing if xrepeat=1, wackplayer->state headhitstate, clipdist of 80 like all monsters)
music improvements, mainly for ease of use of Shift+F5 |
|
15 |
4919d 10h |
h266 |
/ |
generate and use custom NAMES.H in Mapster32 launcher
batch file directory detection fixes and improvements
wrapper batch file improvements
zoo improvements
fix .def warnings for nonexistent water (#336) pals
fix new HUD super soak'em tile reload frame positioning |
|
14 |
4920d 6h |
h266 |
/ |
Fix DP defs. |
|
9 |
4925d 8h |
h266 |
/ |
Old HRP redfont commented out.
Minor batch file changes. |
|