Rev |
Age |
Author |
Path |
Log message |
Diff |
293 |
4480d 12h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4482d 7h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4492d 1h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4492d 23h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4493d 0h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4497d 12h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4527d 0h |
spiker |
/highres/ |
|
|
286 |
4532d 12h |
spiker |
/highres/ |
4154 |
|
285 |
4558d 23h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4614d 23h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4615d 12h |
spiker |
/highres/ |
|
|
282 |
4615d 17h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4618d 12h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4625d 12h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4673d 23h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4682d 2h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4682d 3h |
spiker |
/highres/ |
|
|
275 |
4690d 2h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4691d 1h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4691d 2h |
spiker |
/highres/ |
885 polymerized |
|