Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
641 3595d 9h leod / Add some newlines to DEFs for maintenance reasons; UserMapHacks  
565 3869d 13h leod / Polymost HRP: use 4900-4902, keep old mightyboot models;
PNGOUT optimizations;
UserMapHacks: Clearwater aka cranium, MHK reviews
 
487 4041d 12h nightfright /highres/sprites/ Fix for HUD scubagear alignment (now centered), minor cleanup for new Duke model code  
390 4312d 17h leod / glowmaps renamed for consistent naming style

hydrent -> hydrant
 
388 4316d 14h leod /highres/ Polymer: 0828_n adapted from Dest.Ghetto,
0124_n/0125_n parallax values copied from 0070_n;
Polymost: define 0448_g,
RPG muzzleflash adapted from Polymer
 
385 4320d 15h h266 /highres/sprites/ Cover #2614 with #2615 for portability instead of doing nothing.  
379 4327d 17h leod /highres/sprites/ Polymost : drop old models 0913_fence, 2581_scuba  
376 4328d 17h leod /highres/sprites/ Cleanup : some Polymost-only textures moved  
374 4334d 15h leod /highres/sprites/ Fix #+ß´@ typo.  
373 4334d 18h leod / Obsolete textures/0159.jpg removed (again).
2613_shotgun.png moved to firstperson_polymost.
Line feed fixes.
 
348 4391d 8h spiker /